![]() If an Academy city happens to be in the same region as an OmegaCo city, the Omega-loving Sims can have access to Academy technology, as long as the OmegaCo mayor purchases access to ControlNet. The Academy city and OmegaCo don’t exist in vacuums. Like cell phones, the BuyDrones run on a subscription service–they hook you with the free drones, and keep you coming back for more with a subscription (all resulting in more money for OmegaCo and you, by extension). These drones don’t spy on people they act as personal shoppers for Sims (these are called BuyDrones), fight fires, catch criminals, and heal injuries. But once you really get the Omega (and cash) flowing, you can afford to send out the drones, also built by OmegaCo. While Omega is a cash cow, it requires many resources, including oil, ore, power, and water to produce. To find out more about the new SimCity, read the account of Co.Exist‘s epic urban planning battle, where we pitted six of the smartest urbanists of the country against each other in a city design contest. The Sims applaud you.” Even though OmegaCo spews pollution, Sims will abandon the city in protest if you shut it down. “With other in the base game, like oil drilling, the Sims complain. “We decided to do a psychological trick,” says Librande. The Academy also bleeds money–all those new technologies aren’t cheap to run.Īn alternative is the OmegaCo city, a Blade Runner-esque metropolis where everyone is obsessed with buying and selling Omega, a deliberately unexplained substance that gives off a purple glow wherever it’s found. If high-wealth workers aren’t available to the Academy in sufficient numbers, ControlNet could go out, and havoc could ensue. It requires a connection to “ControlNet,” a wireless network built by the Academy that keeps buildings running. Land values are higher, Sims are more educated, and having the Academy nearby raises the technology level of other industries.īut the Academy is also needy. There are lots of advantages to building an Academy city. Solar and wind power amplifiers, which transmit energy more efficiently.A wave power plant, based on–you guessed it–today’s wave power technology.A garbage atomizer that breaks trash down to its component atoms–a technology that exists today, but is too expensive for widespread use.A nuclear fusion reactor, jumping off from recent news from Lawrence Livermore National Laboratory, where researchers created a self-sustaining fusion reaction.(The problem: pollution then rains down onto the ground). A system that converts air pollution to rain clouds, inspired by a real-life billboard in Peru that generates clean drinking water from air.I recently met up with Librande to get a tour of Cities of Tomorrow, which features a sprawling, complex set of features that would take days to fully explore. But that’s not entirely the case with Cities of Tomorrow–an expansion pack inspired, according to Librande, by everything from Blade Runner to Elysium, a newer film where the rich live in a man-made space station and everyone else lives on a destroyed Earth. The traditional game is rooted firmly in the present. There are solar power plants that take up too much space, and coal mining operations that make big bucks but sicken the Sims that live nearby. It’s still an urban planning aficionado’s dream that incorporates real-life technologies and trade-offs. ![]() In spite of a glitch-plagued launch earlier this year, the new SimCity is as addictive as all the past iterations of the long-running series. I am planning on getting it but it doesn't come out till the 15th here (India) so i am going to wait for reviews from people and stuff, although most probably i will get it.Librande’s vision for the future is being realized as part of Cities of Tomorrow, an upcoming expansion pack for the recently rebooted city-building simulation. Structures of both of these will futurise everything in their vicinity. OmegaCo i am not clear how it works, and how you can use utilities if you are going the OmegaCo way. This is of course if you want to go the Urban Utopia way. Controlnet requires lots of high wealth people, some mid wealth and a small amount of low wealth. Also, the Advanced Fusion reactor which generates 2200MW for the entire region at cost of 12,500 Simoleons/hour.Īs for how everything works, future high-tech utilities are controlled by a radio frequency emanating from your Academy called Controlnet. Garbages can be replaced with atomisers and other stuff like that. Maglevs were awesome since they can be placed anywhere. Megatowers seem to me like a hybrid of city building and utility structures, they have properties of both since they can contain both types of building.įrom what i saw, there are a few new features in the future utilities. You can replace all of the utilities vehicles with drones. You should have seen Tuna's stream, he talked about all of that.
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